Map: Crystal Cave

CC Owl + Mortars WIP

Author: Treadmill

DU 0/80 MU 0/80

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

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Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

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    Tower Filters

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    Build Details

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Campaign

    Hardcore: No

    Ruthless: No

    AFK Able: No

    Time Per Run: sub 9 minutes total

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Posted stats are just my stats and likely not super hard requirements, but if your auras are smaller i'd consider not dropping the pylon.

    I collect 4 chests for mana wave 1, build auras, BB, Golem and Pylon, build owls in wave using TB to drop mana to Guardian builder

    Next wave I build mortars (black arrows denote where to aim them), and then do upper + TB. once maxed I swap to summoner with huntress guardian + squire guardian.

    Last wave i bring in 3 apps, one should have a huntress guardian and at least one of the others should have a squire guardian (for owls) or app guardian (for mortars)

    For bosses i stand all chars at hint 2 on island behind stack, this seems to prevent or discourage app boss from mana bombing

    My combat time averages around 6:30,tended to vary a lot depending on if app was jumping into line of sight for mortars. Boss can definitely be sped up if you dps the app, but is afkable otherwise.

    If you aren't lacking in aura size, you can drop the pylon to add another mortar (4 owl 4 mortar variation). 

    If you wanna build every tower in first wave, you can do 5 owl + 4 holy cannons (owl + cannon build)

    If you want a super safe build, use the super safe build, which is slower but it got mana bombed once and every tower lived.

     

    Hint focus

    Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

      No hint selected.

      Tower Filters

      Highlight placed towers (Chrome limitation applies)

      Build Details

      Build Status: Public

      Difficulty: Ruthless

      Game Mode: Campaign

      Hardcore: No

      Ruthless: No

      AFK Able: No

      Time Per Run: sub 9 minutes total

      Mana Used: 0

      Mana to Upgrade: 0

      Build Description

      Posted stats are just my stats and likely not super hard requirements, but if your auras are smaller i'd consider not dropping the pylon.

      I collect 4 chests for mana wave 1, build auras, BB, Golem and Pylon, build owls in wave using TB to drop mana to Guardian builder

      Next wave I build mortars (black arrows denote where to aim them), and then do upper + TB. once maxed I swap to summoner with huntress guardian + squire guardian.

      Last wave i bring in 3 apps, one should have a huntress guardian and at least one of the others should have a squire guardian (for owls) or app guardian (for mortars)

      For bosses i stand all chars at hint 2 on island behind stack, this seems to prevent or discourage app boss from mana bombing

      My combat time averages around 6:30,tended to vary a lot depending on if app was jumping into line of sight for mortars. Boss can definitely be sped up if you dps the app, but is afkable otherwise.

      If you aren't lacking in aura size, you can drop the pylon to add another mortar (4 owl 4 mortar variation). 

      If you wanna build every tower in first wave, you can do 5 owl + 4 holy cannons (owl + cannon build)

      If you want a super safe build, use the super safe build, which is slower but it got mana bombed once and every tower lived.

       

      Hint focus

      Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

        No hint selected.

        Tower Filters

        Highlight placed towers (Chrome limitation applies)

        Build Details

        Build Status: Public

        Difficulty: Ruthless

        Game Mode: Campaign

        Hardcore: No

        Ruthless: No

        AFK Able: No

        Time Per Run: sub 9 minutes total

        Mana Used: 0

        Mana to Upgrade: 0

        Build Description

        Posted stats are just my stats and likely not super hard requirements, but if your auras are smaller i'd consider not dropping the pylon.

        I collect 4 chests for mana wave 1, build auras, BB, Golem and Pylon, build owls in wave using TB to drop mana to Guardian builder

        Next wave I build mortars (black arrows denote where to aim them), and then do upper + TB. once maxed I swap to summoner with huntress guardian + squire guardian.

        Last wave i bring in 3 apps, one should have a huntress guardian and at least one of the others should have a squire guardian (for owls) or app guardian (for mortars)

        For bosses i stand all chars at hint 2 on island behind stack, this seems to prevent or discourage app boss from mana bombing

        My combat time averages around 6:30,tended to vary a lot depending on if app was jumping into line of sight for mortars. Boss can definitely be sped up if you dps the app, but is afkable otherwise.

        If you aren't lacking in aura size, you can drop the pylon to add another mortar (4 owl 4 mortar variation). 

        If you wanna build every tower in first wave, you can do 5 owl + 4 holy cannons (owl + cannon build)

        If you want a super safe build, use the super safe build, which is slower but it got mana bombed once and every tower lived.