Map: Castle Armory

Ogre Crush NMHC

Author: Radiant Phoenix

DU 0/90 MU 0/90

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

Hint focus

Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

    No hint selected.

    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details
    Required Hero Stats
    Hero HP Damage Range Rate
    Apprentice 200 200 200 200

    Build Status: Public

    Difficulty: Nightmare

    Game Mode: Campaign

    Hardcore: Yes

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    This build is for Ogre Crush

    The goal is to pin the ogres behind arcane blockades, and strip them of their elemental affinities, while the fireball towers keep them aggroed and not smashing arcane blockades

    Build defense points in numerical order, because that's the order the ogres spawn in in each wave

    Make sure the fireball towers are out of an ogre's melee range, or the ogre will smack things, and then things get hairy

    Tower stats are an estimate

    I'm not sure if any ogres actually spawn at point 4

    Don't attack the ogres yourself: I think that might cause them to attack your squishy arcane blockades.