Quickly test tower tweaks directly in this build view. Changes are not saved.
Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.
No hint selected.
Highlight placed towers (Chrome limitation applies)
Build Status: Public
Difficulty: Ruthless
Game Mode: Pure Strategy
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from The Dungeon Defender
everything touches the buff beams, and everything should be close enough to the center that Tower boost catches it all. TB never fell off, but HB needed to cycle mid-wave, so like 1300-1400 kills in, cycle HB and you're good.
Party:
1 Hybrid Monk (Tower Boost and Hero Boost stat as high as you can get them), standing on the crystal
2 Hunters with cloud pets (auto firing, both facing North), at hint 5
1 Summoner with cat/huntress pets (cat boosts the DPS and Huntress boosts the towers) right in the middle, on the empowering shrine
Combat time: 32:41 - translates to about 120+ kills per minute more than my traditional build
08 August 2026
Very interesting build, wondering about how good dps could be on a few maps now. By the way, are you aware you can stare at a wall on this map similar to alchemical laboratory and get relatively decent time decreases? its nothing like alchemical laboratory(that was like 4-5 minute decrease lol) but it still saves me like 1-2 minutes down to around my best of 30:30 combat but im sure you could figure out something even better and maybe even get it sub 30!
08 August 2026
https://imgur.com/a/z8GNQkU this i where i am standing for this currently