Quickly test tower tweaks directly in this build view. Changes are not saved.
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Build Status: Public
Difficulty: Ruthless
Game Mode: Pure Strategy
AFK Able: No
Mana Used: 0
Mana to Upgrade: 0
More Builds from The Dungeon Defender
Cooking pretty good. Waves over 30 have very strong number of mobs, no pet at wave 30, group 6 numbers are decent.
Party: 1 TB monk, 2 Summoners with monk/huntress pets (on mortars and at hint 1), 1 other of your choice (I use a second TB monk, because there is a weird lul in mob spawns right before the final rush that can tank a run quick, it has sort of a double-rush at the end of waves)
First trial run: 44 mins combat (I think we can get a lot better than this), made some tweaks and removed a slow aura
2nd run: 40:33 combat (not sure what to change...maybe the sludge launcher? also, may we consider the slow aura, but it helps a ton with spiders, so I think we keep it)