Many many hours of headspace on this one. Basically we make the East and North crystals into their own mini-game and they are self contained and have no boosters. The gas traps stop the djinn and the warden/hermit towers drop the mobs easy.
Party: 1 TB monk (near Hint 1), 2 summoners with huntress/monk guardians (at Hint 1, and one at Hint 3), 1 Builder Warden (wrath when you can)