Map: Wintermire

Fossil fuels

Author: Stolen Poro

DU 0/140 MU 0/140

Sandbox Mode

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    Build Details

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Campaign

    Hardcore: No

    Ruthless: Yes

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description


    Wave 1: aura stacks, both buff beams, all hermit towers except one golem. Upgrader and max everything by wave 4 or 5

    Wave 2: remaining towers, upgrade till wave 4 or 5 (max)

    Minion placements at back of bridge optional - only if the monks during boss round or ogres from behind are getting close. \\

    TB is required to get enough damage and healing on tower. Golems will keep bosses in bay while pea will handle the bosses. If your stat is high enough you can just leave summoners in while towers kill bosses \\

    NB: If your super low stat go squire with 100% block sword and just shield at the front and let the bosses get stuck on you while plants kill the bosses.