Map: Omenak

Warping Core Challenge Pack 2 : Part 2

Author: KoD

DU 0/120 MU 0/120

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

Hint focus

Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

    No hint selected.

    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details

    Build Status: Public

    Difficulty: Ruthless

    Game Mode: Campaign

    Hardcore: Yes

    AFK Able: No

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    Notes: You will need high stats for this. This build is intended for end-game players. If you do not have the stats for this build then use: AimAssist's build instead.

    - Only time the core takes damage is pure rng when a core tps onto an ogre and the ogre gets stuck in the core.

    - Auras should be on bbs. You should not need to buff them onto bbs but you can if your stats are lower. 

    - First wave: drop mana from your tb monk to build last 2 LTS 

    - Second wave: Up as much as possible (should be almost everything) + tb monk

    - Rest wave: Use a boost summoner + tb monk

    - Final wave: Use 2 boost summoner + tb monk + builder app

    Hint 1: 1 DST per arrow. You want the DST to facing directly at a core tp location. 

    user profile image
    24 January 2025

    Just did a test run with this build and was pleasantly surprised. Much simpler than the other build I was using and overall flawless. I kept the 4 splits in the whole time and built all except the hermit stuff on wave 1. Watched the map the whole time and nothing got anywhere near being a danger and no crystals got touched ever. I was trying to see if I could improve the build any, but I found no gaps. Thanks KoD!