Map: Crystalline Dimension Area 4 DDRedux

Crystal Cave Ascension HC no DPS (<13min)

Author: Traxar

DU 0/175 MU 0/175

Sandbox Mode

Quickly test tower tweaks directly in this build view. Changes are not saved.

Hint focus

Click on a numbered hint marker on the map to zoom and highlight nearby towers. Double click on map to reset zoom.

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    Tower Filters

    Highlight placed towers (Chrome limitation applies)

    Build Details
    Required Hero Stats
    Hero HP Damage Range Rate
    Apprentice 2700 7200 0 4300
    Monk 0 6000 5000 0
    Summoner 6000 5000 0 0

    Build Status: Public

    Difficulty: Any

    Game Mode: Campaign

    Hardcore: Yes

    AFK Able: No

    Time Per Run: 12:30

    Mana Used: 0

    Mana to Upgrade: 0

    Build Description

    !!! Attention this is not the corresponding map, since dundefplanner wasnt updated to redux yet. !!!

    Placeholders: spider -> spiderqueen, ogre -> core

    Build Order:

    B1: beams, auras, 9 fireballs
    W1: upgrade buff beam to max, 3 fireballs
    B2: spider queens
    rest: upgrade all to max then switch to TB monk (6.3k)

    Picture of build could not load

    Boss Fight:

    Bring your builders as afks during W18.
    During the boss countdown jump into the lava with all the afks. (important to play on HC)
    Press n to skip rest of the boss countdown, so the afks dont respawn.
    During the boss fight stand exactly like in the picture with your TB monk.
    These shenanigans will prevent the anti heros from using their abilities (mana bomb, etc)

     

    Picture of TB position couldnt load

    Picture of TB position couldnt load

    Science

    The main threat for the defense is the app anti hero. Especially his mana bomb, since it tends to oneshot towers.
    However he only uses it if a player, or corpse is close by. By tower boosting from the island and suiciding the afks this is avoided.
    During the boss fight, also no djinn will spawn, they woud usually attack you for standing on the island.